Call of Duty: Modern Warfare 2 – My Wishlist

On the single player side of things, do the same. It was a perfect length, you did unique things in unique places, it had very unexpected storylines, had an awesome intro, great set-pieces and was just a blast to rip through. If Infinity Ward can keep me on the edge of my seat again, then that would be perfect.

As somebody who has played a lot of COD4 multiplayer, here are my ideas for the second interation.

Overall, don’t change it. It’s intense, fast, gripping and satisfying. I’ve played this game to the complete detriment of many of high quality titles. It’s very very good, and it’s very not Halo (and other like titles). Keep it that way.

That being said, there are some things I’ve noticed with COD4 that could be tweaked for the sequel.

  1. Don’t take away any of the current weapons. I am very familiar with almost all the weapons in COD4. I know what they are, how to use them correctly, and I have my preferences. Rather than tweak the current weapons or remove them all together, just make sure any new weapons fit in the current selection.
  2. Allow another perk and/or split some apart to allow a fourth. I understand that splitting the perks into their groups allows for balance (for instance, stopping power and juggernaught being the same perk class, which I agree with). But I fail to understand why putting a grip on a RPD takes away Perk level 1 that has Grenade x3. Or why Matrydom removes the possibility of Deep Impact. I’d like to have a fouth perk option so that players are more customizable. Most people play with a small group of perks.
  3. Slower knifing when being shot. This is something that drives me nuts. You pop around a corner and you start shooting somebody. You’re already hitting them. Then they knife you like you aren’t even there. They should still be able to knife, but the action has to be slower. You have to give the advantage to the person who deals damage first. I can’t imagine it would be easy to pull out a knife after taking your hand off your gun then actually knifing someone when you’re being hit with bullets.
  4. Include the old mp levels. Please take the Rockband 2 model. You paid for the variety pack, you have the original disc, let us keep playing those maps. I’m happy with COD4, but I want more maps. If you’re going to make me buy another $60 game, let me keep those levels and ease the learning curve for the new game.
  5. Add some options for beginners. It is very hard for beginners to get the feel for the game when they’re getting sniped by a level 55 that they didn’t even know was there. If there was a beginner playlist, or “similar skill only” playlist, this would allow beginners to learn the maps and have a chance against the other players. It’s pretty much common for new players to score 1 kill and 15 deaths for their first 100 games. More people will play it if they can learn it at a reasonable pace.
  6. Spawn position tweaking. The spawning in COD4 was good, but it could be exploited by a knowledgable team. Probably everyone’s played a game on Downpour where your team was either annihilated, or was annihilating. With little cover on the lower side of the map from helicopters, if the killing team keeps their distance just enough, it’s like shooting fish in a barrel. The other team really has no chance. Also, sometimes when you’re killed, you get spawned so far on the other side of the map it takes to forever just to get back to the action, only to be sniped just as you get there to start the process over again. And occasionally, you’ll spawn right behind the person that killed you for an easy kill.
  7. Seemingly strange hit detection at times. Sometimes, and I’m not the only person who’s noticed this, your bullets seem to be doing nothing. I’ve had many times where I’m playing well, leading the team in kills, then all of a sudden in the next game I can’t kill anyone. I’m shooting them, the “x” that appears when you’re making contact is there, but you’re dying everytime. It really feels like you’re shooting blanks. I suppose it could be a connection issue, but it’s like night and day from one game to the next. I’ve certainly played the game enough to know when I’m playing well, and to know how things react, and when this happens it feels like you had no chance at all.

Hopefully, Modern Warfare 2 will address these concerns/ideas plus improve in other areas that I had not considered, and then I can play that game everyday instead.

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COD: World at War, Why I’m Not Interested

Again, let me start by saying that I have not played it. I have however seen the reviews, watched some videos of people playing the game etc.

So why don’t I want it? Basically because there’s no reason to.

One of the big issues with Call of Duty 3 developed by Treyarch was that COD 2 from Inifinity Ward was so good, that any differences and/or short comings were going to get jumped on by the community. There’s really no reason to think that Treyarch couldn’t create an excellent shooter in the COD franchise.

So even though I don’t believe that Treyarch deserved the skeptism they’ve received prior to releasing COD: World at War, I none the less feel that everyone’s concerns were accurate.

So, looking at what I’ve seen of their new release’s multiplayer, I can see that they have done everything possible to lose the “not as good as the other one” argument. In fact, from what I can tell, the game is basically the same only with WWII weapons and perks. Even the menus that I’ve seen in the videos look just like COD4’s.

Therefore, yet again, there’s no reason to pick up this title (unless you’re way obsessed with WWII weapons, or never played COD4). So although Treyarch did what they could to “be as good as”, the problem with that is they are “only as good as” COD4.

So Activision, forget the yearly COD releases and just let Infinity Ward handle it. The fans will accept no less.

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COD 4 Review From Zero Punctuation

I really enjoy Yahtzee’s videos.

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Call of Duty 4 Review & Impressions

Call of Duty 4 LogoI finally finished the single player campaign of COD 4 last night (I’ve been playing multiplayer mostly). Be aware, this post will have…

—Spoilers—

So I’m going to start by saying that the game was awesome. Loved it. Can’t wait to play it again and try the arcade mode.

I also want to say that perhaps (at least for me) this year’s biggest game innovation is game length. Or should I say game shortness. I thought Portal was awesome and I beat it in one sitting. COD 4 took more than one sitting, but it wasn’t that long. However, the brevity works for it.

Rather than spending 40 hours playing through the same types of situations over and over, COD 4 was fresh every single level. Disabling a nuke on a sinking ship (reminiscent of Goldeneye), being the gunner on a helicopter, firing at terrorists from a A130 gunship, rescuing a pilot from a downed helicopter, crawling through a field as a sniper, stealth assassinating guards as a sniper, sniping from a building taking into account the wind, carrying a downed squad mate to the extraction zone (putting him down frequently so the both of you can get through your enemies), rappelling down a missile silo, taking out tanks, firing at pursuing trucks of enemies while driving like a maniac to escape on civilian highway, using C4 to take out some power lines to temporarily cut power to a secure facility, shooting and even rescuing a VIP on an airplane then jumping out of the plane.

The game was an adrenaline rush from start to finish. I consistently found myself saying out loud “Holy $h!t, that’s awesome!”

Yes, some people will get through the game quickly. I would recommend playing it on a harder than normal difficulty level for yourself. That makes the game far more intense, and it’ll last a little longer.

Also, I would not shy away from buying the game just because the single player is shorter than most. The multiplayer on Xbox Live is the only experience that rivals Halo, only there’s far fewer vulgar screaming 10 year olds.

What COD 4 does that’s better than Halo online is the whole leveling up system. In halo, you get armour. That gives you no competitive advantage at all. COD allows you to upgrade your weapons, and choose unique “perks” to customize your character. You can select extra life, ability to run further, more powerful bullets, better weapon sights, dropping a live grenade when you die. There are many many many different combinations that allow you to really create a character with the abilities that suit you.

Also, COD 4 has the party system, and lots of people are playing online, so you won’t have any problem finding a game. It’s not unusualy for me to see well over 100 000 people online at any given time.

In short, yes. Buy it and play it.

Has anybody played it on PC? Is there a good community playing it online on PC?

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