Apple Announces Service, Mobile Gaming Dominance Imminent
Is anybody kind of surprised that Apple has beaten Sony and Nintendo to the mobile “xbox live” service? Does this not strike anyone as a complete and utter failure on behalf of Sony and Nintendo. And I suppose also a failure of Microsoft.
I mean let’s review. Basically, the Xbox’s single best unique feature is xbox live. It isn’t new either. It’s been around for like 6 or 7 years now. It’s what pulled a good number of people off the Playstation 2 (the most popular console ever) and onto Microsoft’s new platform, the original xbox. It was and is a pay service. But still, people flock to it.
Now the xbox 360 is a true powerhouse in the console gaming space, and Sony’s playstation network is ok, but not great. It tries to copy the xbox features, but it lacks the community.
Nintendo’s literally pretending that online gaming doesn’t even exist (and what’s the HD everyone is talking about). Now Apple walks in with a phone, a mobile phone, announces their game network, and instantly it makes nearly no sense that Sony and Nintendo have missed this boat.
Nintendo isn’t really surprising because their history suggests that this thing would fly right by. But Sony. The very same strategy that Microsoft used to take a bite out of your console business should’ve been repurposed by you to take a bite out of Nintendo’s mobile gaming dominance.
Apple’s games are for the most part, cheap and of questionable quality. But in their vast library, there are quite a few gems. There are more gems on the iPhone than on the PSP. And there’s millions of iPhones and iPod touches out there. There’s going to be more of them too. It’s the hottest consumer device in years. The games will get better, and Nintendo and Sony will be left wondering out such an obvious enourmous business opportunity/threat looked them right between the eyes, and then moved on.
Microsoft has been touting that Xbox live will go portable (either on their crappy windows mobile 6 phones, or the newly announced Windows mobile 7), but their failure to create any device of note has truly let this opportunity vanish. An “Xboy” would’ve brought the console community over, but they haven’t touched on that either.
So in review, Apple didn’t come up with the idea of an online gaming network, they don’t pay publishers or developers, they have an online software delivery network (iTunes, hello no shipping and shelf space fees), a dedicated and expontentially expanding consumer base, and they’re going to put it all together and completely and utterly dominate the mobile gaming space inside of 3 years (my prediction). Add the quickly improving power of iPhone and iPad-like devices means that mobile games won’t have to be “mobile-like” games for long.


While I believe this is certainly a possibility, with all the news surrounding the next version of the iPhone (