COD Black Ops – Multiplayer so Far

It’s no secret I’m a big Modern Warfare 2 Fan… Here are my quick thoughts about Black Ops’ multiplayer so far.

  • It’s not as “quick” as MW2, but it’s about as close as they can probably get.
  • Maps are better in my opinion. More routes from any two points. This reduces emphasis on accuracy however since you’re likely much closer to your enemy.
  • Ninja perk now grants silent footsteps, and is at perk level 3 with little else of value, so everyone uses it.
  • Possibly connected to point above, sound doesn’t seem as well executed. In MW2 you could stop moving and know exactly what was going on. If you do that now, you get knifed withing seconds. I’m holding off my final judgment on this until I get Ninja Pro.
  • Spawn system seems bad. The game will likely spawn an entire team around the corner behind you at any moment.
  • Net code seems pretty good in game, except for when it REALLY misses. Two examples. 1: “3 bar” connection sometimes seems as good as a full 4, but sometimes feels more like 1. 2: Sometimes killcam doesn’t resemble your experience at all (I was killed hiding behind smoke, while the killer had no smoke at all on their screen).
  • Net code seemed to fail hard on Xbox last night when we tried to add a 4th to our party. Couldn’t play any games together.
  • Guns seems less deadly (slightly, eg. M16 requires two bursts pretty much everytime), but victim can’t respond as quickly either, so shooting from behind is actually more effective.
  • I like that I can buy any attachment for any gun right away. Save’s me the wasted time of killing people with an ACOG just to get something else.
  • Seems harder to “see” other players. My eyes just don’t seem to pickup players as easily. Crouching in a corner is somehow a more effective strategy now.
  • Custom games with ballistic knives, hatchets, and friends are stupid stupid fun.
  • The AK-74u rocks (with the grip). Hopefully the AK-47 is at least that awesome.
  • I hate all the losers who found a game where drop shots with the Mp5k are more effective.
  • If you run into two guys at the same time, you most likely won’t kill both of them (see gun less deadly point above). More realistic yes, but much less empowering. Emphasizes team play opposed to lone wolf style (which I like).
  • Tactical equipment (forget the real name… flashbangs, gas, stun etc…) seems nearly completely pointless in this game. Hard to stun anyone well enough to get any real killing benefit from it.
  • Grenades and other “thrown” items don’t seem to go as far.
  • Care packages are much safer to stand near when they’re being dropped.
  • Running doesn’t feel as… good. It’s a smoother more sterile version.
  • There are a few spots on levels that had to be specifically designed for guys to camp in. I get trying to make everybody happy, but lots of camping IMHO ruins the spirit of FPS games.

Hmmm… that should be enough bullet points for now. Gotta to play some more anyway.

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